MindSet

MindSet is a mobile productivity application designed to simplify how college students manage their academic and personal responsibilities. Rather than juggling multiple apps for calendars, assignments, schedules, and to-do lists, MindSet brings everything together into one intuitive, centralized experience.
Working on a team of three UX designers, we guided the project through the complete UX lifecycle—from user research and concept development to prototyping, usability testing, and high-fidelity design. Every design decision was grounded in research and refined through continuous user feedback.
Role | Timeline | Team | Responsibilities
UX Designer/Researcher | 2019 | 3 UX Designers | UX Design - UX Research - Usability Testing
Foundation
College students often rely on multiple disconnected tools to stay organized, making it difficult to keep track of assignments, class schedules, deadlines, and personal responsibilities. Constantly switching between applications creates unnecessary cognitive load and increases the likelihood of missing important tasks.
Design Process
Discover
-Conduct user interviews
-Complete competitive analysis
-Create user personas and stories
-Establish design requirements
Design
-Draw storyboards
-Create paper prototypes
-Design low and high fidelity wireframes
Validate
-User testing with prototype
-Iterative designs based on feedback
-Collaborate with other UX designers throughout it all
Example of Persona & Storyboard


Paper Prototype & Wireframes


Impact
MindSet reinforced the value of designing with users rather than for them. Every major design decision from organizing information to simplifying navigation was shaped by research and validated through testing. Seeing how early feedback directly improved the final product strengthened my appreciation for iterative design and confirmed that the best user experiences are built through listening, testing, and continuous refinement.
The best productivity tools don't ask people to think harder, they help them think less.
